Twilight Heroes Wiki Issues

Posted on Nov 26, 2007 01:33:08 PM

So the Twilight Heroes wiki that was my source of knowledge on the game has ceased to be. I guess the wiki lost it’s server/host and the redirect page it goes to when you try to go there doesn’t actually redirect you to anywhere, bummer I know. But all hope is not lost! Some industrious folks in Twilight Heroes‘ first (and only) guild have taken it upon themselves to remedy this. The new wiki will one day be bigger and more comprehensive than the old one but these things take time. Take a look at it and feel free to contribute to it here:

Twilight Heroes Wiki

In other news, the holiday weekend is over and the countdown to Christmas/Chanukah/whatever has begun. But before we get to that I thought I’d mention some of the things that went down in my two new favorite games: Twilight Heroes and Kingdom of Loathing. Sweet.

So Twilight Heroes rolled out it’s first new content in awhile in the form of a limited time quest to find and defeat an escaped convict called Buzzkill. Although some low-level players found him challenging, those at level ten and above felt a bit ripped off, myself among them. The whole event took around fifteen turns to complete and the moderate XP and chip reward was a bit of a let down.

I would like to see designers give a bit more thought to rewards for these type of events. A nice rare item or chip reward on a scale with your level and a bit more fight in the boss would be a welcome adjustment. Don’t get me wrong, I like seeing new content in the game as much as anybody, this event seemed rushed to me.

Note to the guys at Quirkz: quality over quantity every time guys. You have a great game on your hands here, the players are loyal, we’ll be much happier with GOOD content that takes a bit longer to release than a quickly thrown together bit of fluff like Buzzkill. Take your time.

Kingdom of Loathing had it’s own event over the Holiday weekend. Coinciding with Thanksgiving, The Feast of Boris was a seal clubber’s holiday dream come true.

Exclusive Thanksgiving-themed monsters randomly appeared in all of the combat areas and dropped exclusive food items that when consumed replenished more adventures than normal food. Not only that, players’ maximum fullness (how much you can eat each day) doubled for the day allowing for even more adventures.

KoL has been around for years now and the quality of this event shows how much time and effort the guys at Asymmetric have put into the game. Kudos fellas.

Not a bad few days of gaming if you ask me. That’s all for now troopers. Keep your eyes peeled for reviews of other web games Urban Dead and Dragon Fable.

Until Next time, may the Schwartz be with you.

The Gamer Hero

Comments

  1. February 19, 2008 01:31 am
    MagiNinjA

    Hi. This post should be updated to reflect some things…

    First off, there’s a new wiki being managed on a private server, run by the clan PFE. http://th.blandsauce.com/wiki/index.php5?title=Main_Page

    Second, Buzzkill was MEANT to be a fluff event. It was a one day special. I assure you that anything bigger isn’t as “rushed” as it seems.

    Lastly, Quirkz Media is actually only run by one person. A busy person too. Just putting that out there.

    Enjoy!
    - Magi

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